Daniel Reetz, the founder of the DIY Book Scanner community, has recently started making videos of prototyping and shop tips. If you are tinkering with a book scanner (or any other project) in your home shop, these tips will come in handy. https://www.youtube.com/channel/UCn0gq8 ... g_8K1nfInQ

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by SnakeByte
15 Jan 2011, 06:05
Forum: Scan Tailor
Topic: Building Scan Tailor on OSX
Replies: 106
Views: 66407

Working 1.0.0Beta8 OSX

Extract all tar.gz files into the same folder and double click on the dmg file to gain access to the app.

Thanks guys.
by SnakeByte
15 Jan 2011, 05:25
Forum: Scan Tailor
Topic: Building Scan Tailor on OSX
Replies: 106
Views: 66407

Re: Building Scan Tailor on OSX

Thanks for the response Tulon. I just figured it out (Thank GOD cmake can create Xcode project files). Turns out when the jpeg-8b files were being compiled, they were using a jpeglib.h file located under "/Library/Frameworks/Mono.framework/Versions/1.2.5/include/jpeglib.h" instead of the one located...
by SnakeByte
14 Jan 2011, 14:45
Forum: Scan Tailor
Topic: Building Scan Tailor on OSX
Replies: 106
Views: 66407

Re: Building Scan Tailor on OSX

Okay, from what I can derive, it's a problem with the jpeg lib itself (or how scantailor is calling/linked to it).

I've posted something on the ScanTailor forum, so we'll just have to see what comes from that.

https://sourceforge.net/apps/phpbb/scan ... p=114#p114
by SnakeByte
13 Jan 2011, 14:44
Forum: Scan Tailor
Topic: Building Scan Tailor on OSX
Replies: 106
Views: 66407

Re: Building Scan Tailor on OSX

Here's my compiled Scan Tailor 1.0.0Beta8 app. Just extract all the .tar.gz files into the same location and double click on the dmg file to open. These were the libs and utils I downloaded to make it: boost_1_45_0 libpng-1.5.0 tiff-3.9.4 jpeg-8b qt-mac-carbon-opensource-4.7.1 (Looks like it's out o...
by SnakeByte
13 Jan 2011, 13:51
Forum: Scan Tailor
Topic: Building Scan Tailor on OSX
Replies: 106
Views: 66407

Re: Building Scan Tailor on OSX

You can do what you like. :) I just set up an entirely separate build system so that you could control the versions of various components and not need the overhead or dependencies of macports. But whatever works for you, feel free to use it. Understood. I just wanted to be clear if I still needed M...
by SnakeByte
13 Jan 2011, 02:58
Forum: Scan Tailor
Topic: Building Scan Tailor on OSX
Replies: 106
Views: 66407

Re: Building Scan Tailor on OSX

Did you use the script in the packaging directory? There is a read me in there too, should have you covered. Thanks for the reply. So from what I gathered in the readme file, I should abandon MacPorts altogether and just download the required dependencies (and cmake) via the provided links? MacPort...
by SnakeByte
12 Jan 2011, 19:30
Forum: Scan Tailor
Topic: Building Scan Tailor on OSX
Replies: 106
Views: 66407

Re: Building Scan Tailor on OSX

Here's the compiled binary.

Also, the app states v 1.0.0Beta8 not 7. Sorry for the mixup.
by SnakeByte
12 Jan 2011, 19:26
Forum: Scan Tailor
Topic: Building Scan Tailor on OSX
Replies: 106
Views: 66407

Re: Building Scan Tailor on OSX

Hey guys, found this thread yay, got the app compiled and running, but have ran into an issue that no one so far has mentioned. First my system: OSX 10.6.6 xcode 3.2.5 MacPorts 1.9.2 qt4-mac-devel 4.7.0-beta2_2 libpng 1.2.44_0 jpeg 8b_0 boost 1.45.0_2 cmake 2.8.3_1 tiff 3.9.4_0 (and other port packa...