Search found 72 matches
- 13 Jan 2011, 11:30
- Forum: Scan Tailor
- Topic: Building Scan Tailor on OSX
- Replies: 106
- Views: 120082
Re: Building Scan Tailor on OSX
You can do what you like. I just set up an entirely separate build system so that you could control the versions of various components and not need the overhead or dependencies of macports. But whatever works for you, feel free to use it.
- 12 Jan 2011, 20:36
- Forum: Scan Tailor
- Topic: Building Scan Tailor on OSX
- Replies: 106
- Views: 120082
Re: Building Scan Tailor on OSX
Did you use the script in the packaging directory? There is a read me in there too, should have you covered.
- 02 Jan 2011, 20:45
- Forum: Scan Tailor
- Topic: First build with automatic dewarping
- Replies: 131
- Views: 154375
Re: First build with automatic dewarping
Hi all, sorry, I am overly preoccupied with other projects and have not checked in here for a while. However, someone pinged me to release a build for the Mac with this automatic dewarping. (Looks like my changes to fix the crash on the Mac with zones never made it into the source repository, insert...
- 27 Nov 2010, 21:12
- Forum: Scan Tailor
- Topic: Building Scan Tailor on OSX
- Replies: 106
- Views: 120082
Re: Building Scan Tailor on OSX
Does anyone know...does ScanTailor render images in RGB format or in CMYK format? If they are rendered in CMYK format, is it possible to render them in RGB? Thanks. You might get a better reply if you create a new topic in the main ScanTailor area instead of under this thread on building it for OS ...
- 17 Nov 2010, 01:17
- Forum: Scan Tailor
- Topic: Building Scan Tailor on OSX
- Replies: 106
- Views: 120082
Re: Building Scan Tailor on OSX
Did you watch the scantailor tutorial video that walks you through the process?
As to the "About" modal dialog that drops down, hit ESC key to dismiss it.
As to the "About" modal dialog that drops down, hit ESC key to dismiss it.
- 03 Nov 2010, 22:36
- Forum: Scan Tailor
- Topic: Mac problem - contextual menus cause crash
- Replies: 30
- Views: 29466
Re: Mac problem - contextual menus cause crash
The log you produced is quite interesting. aboutToHide() was fired first and issued deleteLater() on ZoneContextMenuInteraction. 125 ms after that, triggered() was fired. Fine - could be some animation or something. 746 ms later, ZoneContextMenuInteraction finally gets destroyed. What took it so lo...
- 03 Nov 2010, 17:26
- Forum: Scan Tailor
- Topic: Mac problem - contextual menus cause crash
- Replies: 30
- Views: 29466
Re: Mac problem - contextual menus cause crash
Back to the delaying of menuAboutToHide().... Using your suggestion: if (m_extraDelaysDone < 500) { ++m_extraDelaysDone; QTimer::singleShot(0, this, SLOT(menuAboutToHide())); return; } I kept expanding the iterations it would re-schedule the signal... When I tried 500, I finally got it to fire trigg...
- 03 Nov 2010, 17:10
- Forum: Scan Tailor
- Topic: Mac problem - contextual menus cause crash
- Replies: 30
- Views: 29466
Re: Mac problem - contextual menus cause crash
But on the Mac, triggered() does not come first.Tulon wrote:As triggered() comes first, ZoneContextMenuInteraction is guaranteed to still be alive.
- 03 Nov 2010, 16:34
- Forum: Scan Tailor
- Topic: Mac problem - contextual menus cause crash
- Replies: 30
- Views: 29466
Re: Mac problem - contextual menus cause crash
And since the aboutToHide() is removing the *Interaction object, if the trigger does fire later it will crash as there is nothing to receive the signal, right? This got me thinking. If the *Interaction object was already destroyed by the time triggered() signal was dispatched, there would be no cra...
- 02 Nov 2010, 15:58
- Forum: Scan Tailor
- Topic: Mac problem - contextual menus cause crash
- Replies: 30
- Views: 29466
Re: Mac problem - contextual menus cause crash
So, if we delay aboutToHide() handler for a longer period than fade-out animation or whatever if causing a delay on the Qt side, we are fine. Again, we might automatically adjust the delay if we do get menuItemTriggered() after menuAboutToHide(). And no, system load won't affect this, as two events...